SuperflatMath: a videogame at school!
A videogame at school? Is that a joke? It is absolutely not a joke! SuperflatMath is a videogame made to guide children, boys and girls into the amazing world of Mathematics. In a sandbox environment you will gather, create and destroy blocks of numbers to solve puzzles of any kind.
The activities have been designed to engage pupils into Math Discussions and to cover specific Math subject for all classes from 9 to 12 years-old children. We will report our experience during a field trial with 250 pupils in Primary and Middle Schools during the usage at distance in the lockdown period.
You may find more information on the project here:
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Event on digital.makerfaire.eu
Leonardo Guidoni is Associate Professor at the Department of Physical and Chemical Sciences at the University of L’Aquila. His research interests are in the fields of molecular modelling and quantum computing. He is the author of the videogame SuperflatMath and participated to a research field trial on the usage of the videogame in some schools in L’Aquila and Rome.
Silvia Baccaro is Middle School Teacher and PhD student in Mathematics at the Department of Mathematics of the Sapienza - University of Rome. She proposed the videogame to several classes, and she is carrying out his PhD work on the teaching of early-algebra using laboratorial methodologies.
Alice Lemmo is Researcher in Mathematics at the Department of Humanities at the University of L’Aquila. Her research is devoted to the field of Mathematics Education and in particular she is involved in a project on computer-aided assessment. She is also a collaborator of the INVALSI program. She participated to the field trial of the videogame and she is currently analyzing the results obtained.