- HOME AUTOMATION
- YOUNG MAKERS (< 18)
- FASHION & WEARABLES
- INTERNET OF THINGS
- KIDS & EDUCATION
- OPEN SOURCE
- RECYCLING & UPCYCLING
- ENERGY & SUSTAINABILITY
- MUSIC & SOUND
- ARTISANS & NEW CRAFT
- 3D PRINTING
- FOOD & AGRICULTURE
- WELLNESS & HEALTHCARE
- 3D SCANNING
- CULTURAL HERITAGE
- STEAM PUNK
War Drone Control
Besides the usual speed races, the "Pursuit" competition is made with three drones "fugitives" and a drone "hunter".
The drones fugitives (up to four) are equipped with an IR receiver device (on the back), calibrated over a distance of about three meters.
The drone hunter can "shoot" to one or more drones which are before and who should avoid, as much as possible, to come "hit."
When the drone is hit by drone fugitive hunter, the blow is transmitted to the ground station (via ZigBee modem).
The score of the affected drones is displayed on an electronic scoreboard with sound (laser-gun type) of the successful hit.
When the drone fugitive gets 10 shots is automatically sent down.
The winner is the drone fugitive who remains alone or arriving at the finish line with the least number of blows.
Pier Calderan, Luca Rettore
Programmer in various languages, including C ++, Python, Java and .NET. Feltrinelli has signed, among other texts, Robot DIY, Raspberry Pi Raspberry Pi 2,
Electronics DIY, 3D Printing, DIY Drones, Home Networking and Windows 10 IoT. Official site www.pierduino.com.