Exhibitors 2018
- HOME AUTOMATION
- ROBOTICS
- YOUNG MAKERS (< 18)
- OPEN SOURCE
- 3D PRINTING
- DRONES
- EDUCATION
- FABRICATION
- HACKS
- NEW MANUFACTURING
- SCIENCE
- ENERGY & SUSTAINABILITY
- ART
- INTERNET OF THINGS
- MUSIC & SOUND
- RECYCLING & UPCYCLING
- KIDS & EDUCATION
- ARTISANS & NEW CRAFT
- CULTURAL HERITAGE
- GAMES
- WELLNESS & HEALTHCARE
- FASHION & WEARABLES
- FOOD & AGRICULTURE
- BIOLOGY
- 3D SCANNING
- AEROSPACE
- STEAM PUNK
- ARTIFICIAL INTELLIGENCE
- ARDUINO
- CROWDFUNDING
Narnia 4.0 - La Porta del Tempo
Narnia 4.0 is the immersive experience in the Narnese Middle Ages accompanied by a virtual tutor.
The project aims to innovate the tourist experience and to enhance the identity of the territory of southern Umbria, making your visit unique and original in which the technologies and the tradition are integrated to promote and make accessible the history and the environmental heritage.
Narnia 4.0 is the platform that accompanies the visitor in a personalized and customizable experience through a system of beacon and augmented reality that can be used by the smartphone or mobile device.
The project aims to innovate the tourist experience and to enhance the identity of the territory of southern Umbria, making your visit unique and original in which the technologies and the tradition are integrated to promote and make accessible the history and the environmental heritage.
Narnia 4.0 is the platform that accompanies the visitor in a personalized and customizable experience through a system of beacon and augmented reality that can be used by the smartphone or mobile device.
Italy
Gli Studenti del secondo anno del percorso ITS Servizi alle Imprese per il marketing e l'internazionalizzazione
The prototype was designed by ITS students for marketing and internationalization of companies using the DESIGN THINKING methodology.
The students attend the second year of the course and carry out the technological innovation workshops commissioned by the companies and build the prototypes with the support of professionals and experts.
The students attend the second year of the course and carry out the technological innovation workshops commissioned by the companies and build the prototypes with the support of professionals and experts.
D16 (pav. 9)