Exhibitors 2019
- 3D PRINTING
- ART
- EDUCATION
- HOME AUTOMATION
- INTERNET OF THINGS
- KIDS & EDUCATION
- RECYCLING & UPCYCLING
- ROBOTICS
- SCIENCE
- YOUNG MAKERS (< 18)
- BIOLOGY
- GAMES
- ARTIFICIAL INTELLIGENCE
- OPEN SOURCE
- NEW MANUFACTURING
- FABRICATION
- WELLNESS & HEALTHCARE
- ENERGY & SUSTAINABILITY
- FOOD & AGRICULTURE
- 3D SCANNING
- CULTURAL HERITAGE
- AEROSPACE
- HACKS
- MUSIC & SOUND
- ARTISANS & NEW CRAFT
- FASHION & WEARABLES
- DRONES
- STEAM PUNK
- ARDUINO
- CROWDFUNDING
IMAGINARY, Interagire con la Matematica
SURFER is the app to explore the relation between formulas and geometric form in an interactive way. Visitors will enter simple equations producing beautiful surfaces in space.
MATH to TOUCH is a collection of small apps to explore relation between music and mathematics,
visualize Platonic solids, and much more.
Activity will be projected on a large screen and shared among all the visitors.
Luciano Teresi, Beatrice Beco, Gianclaudio Petrazzini, Federica Fino, Raffaele Carbone, Fabrizio Anella, Angeloni Sabina, Lucio Zaccardelli, Valeria Cinelli
a research unit of the National Research Project (PRIN) on "Mathematics of active materials: From mechanobiology to smart devices".
Beatrice Beco, Valeria Cinelli, Federica Fino, Lucio Zaccardelli are graduate
students in the Master degree in Computational Sciences.
Gianclaudio Petrazzini is a graduate student in the Master degree in Mathematics.
Fabrizio Anella, Raffaele Carbone, Angeloni Sabina are PhD students in Mathematics.