Maker Faire Rome: a firing of minds and a launch of innovation.
Exhibitors 2021
- FASHION & WEARABLES
- INTERNET OF THINGS
- PRODUCT DESIGN
- 3D PRINTING
- 3D SCANNING
- ART
- ARTIFICIAL INTELLIGENCE
- BIOLOGY
- EDUCATION
- HACKS
- KIDS & EDUCATION
- OPEN SOURCE
- ROBOTICS
- MUSIC & SOUND
- ARTISANS & NEW CRAFT
- RECYCLING & UPCYCLING
- STEAM PUNK
- GAMES
- SCIENCE
- YOUNG MAKERS (< 18)
- FOOD & AGRICULTURE
- CIRCULAR ECONOMY
- AEROSPACE
- HOME AUTOMATION
- NEW MANUFACTURING
- STARTUP
- WELLNESS & HEALTHCARE
- ENERGY & SUSTAINABILITY
- FABRICATION
- INDUSTRIAL AUTOMATION
- RETROCOMPUTING
- DRONES
- CULTURAL HERITAGE
- VIRTUAL REALITY
iTAP: SMART WATER ANALYSIS
The iTAP: SMART WATER ANALYSIS is a tap equipped with a special TDS (Total Dissolved Solids) sensor that allows us to obtain measurements of the solids dissolved in water. The circuit is entirely managed by an Arduino.
The sensor collects data which is then compared to a scale of values related to water quality.
Depending on the result obtained, the Arduino will switch on one of the three LEDs in the circuit:
-Green LED: the water you are drinking poses no health risk;
-Orange LED: the dissolved solids are at the maximum value that the water can contain so
that there are no repercussions;
-Red LED: non-potable water.
Fablab Algeri Marino
The Algeri Marino FABLAB laboratory is designed as an innovative space for shared work and research.
Students can measure themselves in making, so in the learning of frontier technologies, programming language, internet of things, creation of prototypes, design projects, materials technology, various kind of objects, automation and interfacing with mobile devices, energy management, robotics.
The goal is to let the students discover a place in which they could explore and frequent themes and new and really contemporaries routs, proposing courses of education at the technologies and innovation and spreading the culture of self-employment, of research of the product, of the start-up.
Other activities are solid modelling, digital prototyping, of the internet of things, development of APP, of innovative companies, of the concept of "network" of skills to achieve ever higher and at the same time sustainable goals.
These insights are useful to give to students an overall picture on the theme of "know-how", to stimulate them to design and creative initiative. In particular, they focus on the design, implementation and management of networks of devices and sensors, including wireless ones. The applications of these systems in daily life are numerous and are oriented towards the creation of a better environment for humans to work and live.
Making people understand how to positively channel energy and ideas that may arise in the future is the primary goal of the proposed activities.