Participating in Maker Faire Rome 2023 was a rewarding experience for Team HULKs. Collaborating with fellow robotics enthusiasts and showcasing our soccer-playing robots allowed us to exchange ideas and explore the latest advancements in the field. Maker Faire serves as a valuable platform for us to share our passion for robotics and engage with a diverse community of makers. We look forward to future Maker Faire events as opportunities to continue learning and innovating in the realm of humanoid robotics.
Exhibitors 2022
- EDUCATION
- GAMES
- SCIENCE
- STEAM PUNK
- AEROSPACE
- DRONES
- FABRICATION
- ARTIFICIAL INTELLIGENCE
- ROBOTICS
- VIRTUAL REALITY
- NEW MANUFACTURING
- RECYCLING & UPCYCLING
- STARTUP
- ARTISANS & NEW CRAFT
- FASHION & WEARABLES
- PRODUCT DESIGN
- HOME AUTOMATION
- INTERNET OF THINGS
- WELLNESS & HEALTHCARE
- INDUSTRIAL AUTOMATION
- OPEN SOURCE
- 3D PRINTING
- ART
- ENERGY & SUSTAINABILITY
- YOUNG MAKERS (< 18)
- FOOD & AGRICULTURE
- CIRCULAR ECONOMY
- 3D SCANNING
- KIDS & EDUCATION
- CULTURAL HERITAGE
- BIOLOGY
- MUSIC & SOUND
- HACKS
Matematica in gioco: popularizing math through games
"Mathematica in gioco" is a project part of a protocol for the dissemination and popularization of mathematics: over the course of 2022, we developed a project of alternanza scuola-lavoro of devising and designing a board game for the communication of mathematics. Working in a team composed of 19 high school students, some mathematics majors and Ph.D. students, and some researchers and professors from University of Trento, we created 6 different games intended for various social contexts.
Sol Bekic, Agnese Del Zozzo, Francesca Fiore, Alessandro Oneto, Verdiana Pasqualini, Carlotta Vielmo, Marco Andreatta, Alberto Montresor
PopMat UniTn
Team of researchers from the Department of Mathematics, University of Trento, working in the area of popularization and popularization of mathematics
FabLab UnTn
Being located within a university, the main objective of our FabLab is educational: it is a place dedicated to free experimentation, where students can develop their ideas, follow their passions and learn creatively - without worrying about credits and grades.