Exhibitors 2022



Result for TAG "Art"



DHLab – Dipartimento di Studi Umanistici - Roma Tre

A showcase of research activities run in our DHLab applying ICT to Archaeology, Geography, Italian Literature, Paleography, Art History.


Sandra Chistolini e il team del Corso di Perfezionamento in outdoor education

The project invests in digital knowledge, creates multimedia educational products, gives opportunities to investigate about innovative methodology in outdoor learning.


Kelly Heaton

Exploring the meaning of life through energy, frequency, and vibration

  L.1.06 (pav. L)

Freie Maker e.V.

With Alice - Between The Mirrors, we want to give people a playful way into quantum technology basics.

  L.1.12 (pav. L)

Proskurina Iryna

Exclusive handmade jewelry in Steampunk style from old mechanical watches. Unusual and recycled items from an artist from Ukraine Severodonetsk.


Carmen Ionescu

ITSPHUN is a system which creates 3D objects by interlocking geometric shapes . It has learning , playing and crafting purposes .

  P.04 (pav. P)

Olha Ivchenko

Unique handmade items in natural wool with mixed media technique. Individuality and diversity are the values that humanity appreciates.


Quayola

On the occasion of the tenth edition of Maker Faire Rome, for the Maker Art section curated by Valentino Catricalà, Quayola will present a large-scale immersive video installation of the latest series. Storms. The viewer will be immersed in an immersive environment inside an industrial warehouse. A large video installation will encompass the viewer in a magical and natural territory through a path created by sound environments.

  MAKER ART

Alessandro Giacomel

A table, where a metal ball rolls silently through the sand, endlessly creating and erasing beautiful patterns. A kinetic sculpture that invites to meditation.

  L.T.10 (pav. L)

Nastia Lopatiuk

a place where devalued things and waste materials reincarnate into one of a kind decorative and functional art pieces.


FABVISION+TIWI

The Immersive Fabroom series blurs the boundaries between reality and the fantastic digital universes imagined by Fabvision and Tiwi


Marco Scevola Layout s.r.l.s, ITS ICT Piemonte

OrientaVerso is aimed to follow up the research, exploration and implementation activities started in the framework of “ITS 4.0”, the MIUR initiative promoted and coordinated by Upskill.

  O.18 (pav. O)

Gli studenti del corso specialistico di Multimedia Design dell’ISIA di Pescara, (Istituto Superiore per le Industrie Artistiche - parte del comparto AFAM / MUR)

An interactive exhibition about scam that projects visitors in a serious-game that entertains and informs through experiential learning.


Ilaria Giannetti, Andrea Micheletti, Alessandro Tiero, Alessia Bisconti, Kilian Bruckner, Gabriele Mattei, Valeria Magnani, Alessia Terrezza

Multidisciplinary research and teaching project dedicated to the design and digital fabrication of origami structures

  E.02 (pav. E)

Metro Olografix

A Social Innovation and Circular Economy project, to overcome the boundaries of planned obsolescence toward a better future


Relio Labs

A open-source multispectral illumination platform made for science, art and cultural heritage, to help research institutes during restorations and digital imaging tasks.

  L.1.25 (pav. L)

RISCARTI Festival

Riscarti explore the relationship between culture and waste recycling. The artworks reinsert waste in a new context, giving it new possibilities, to increase a sustainable culture. The installation "Indago Rom@" ( a multi-material composite of images, words and sounds) the artists Pamela Mattana and Fabio Pitotti help us searching the knots in the cosmopolitan ecosystem of the city.


ELEONORA RICCIO, FERILLI EYEWEAR, ID-EIGHT, KROCETTE

R[3]Circle, the project promoted by ALTAROMA in collaboration with Maker Faire Rome, is back. Sustainable fashion is displayed at the Gazometro from 7 to 9 October.


Elena Pierri, Nader Al Khatib, Sara Muscolo, Ermanno De Giuli, Elena Papetti, Mirko Pacioni

Training activities in a digital key, enriched from time to time by collaborations with educational institutions, universities and companies.


Antonio Ianiero

An exhibit of machines that shares the common feature to make unexpected and surprising things.

  L.1.07 (pav. L)

Saverio Giulio Malatesta, Laura Leopardi, Paola La Torre, Roberta Manzollino, Paolo Rosati

The Hatrix is a collector of ideas, methodologies, prototypes and digital applications in the world of cultural heritage.


MUltimedia & SEcurity (MUSE) Group

AI-based motion recognition through body language aiming at evaluating the quality of experience of the user in a virtual museum.

 
Data updated on 2024-04-09 - 4.17.20 pm