Exhibitors 2023
- ART
- ARTISANS & NEW CRAFT
- FASHION & WEARABLES
- RECYCLING & UPCYCLING
- STEAM PUNK
- CIRCULAR ECONOMY
- PRODUCT DESIGN
- STARTUP
- BIOLOGY
- EDUCATION
- MUSIC & SOUND
- SCIENCE
- GAMES
- HACKS
- INTERNET OF THINGS
- OPEN SOURCE
- HOME AUTOMATION
- FABRICATION
- NEW MANUFACTURING
- ROBOTICS
- INDUSTRIAL AUTOMATION
- 3D PRINTING
- ENERGY & SUSTAINABILITY
- YOUNG MAKERS (< 18)
- WELLNESS & HEALTHCARE
- AEROSPACE
- FOOD & AGRICULTURE
- 3D SCANNING
- ARTIFICIAL INTELLIGENCE
- DRONES
- KIDS & EDUCATION
- CULTURAL HERITAGE
- RETROCOMPUTING
- VIRTUAL REALITY
- CYBERSECURITY
Aqua&Terra: save the water to save the Earth
The project aims to optimise water use through the integration of local and remote data. Soil moisture information is used together with weather forecasts to accurately determine when is the best time to irrigate. The system measures the humidity of the soil through the use of a sensor and decides whether to activate irrigation on the basis of the values relating to the last few hours and the weather forecast data, taken through the invocation of web services. The acquired data is sent to a cloud platform for monitoring humidity levels and sensors.
4E ITTS Alessandro Volta di Tivoli - Guidonia
The class is composed by 8 guys and 3 girls which started to work with Arduino this year. The students were very interested in realizing new "things" and to connect them to IoT. The idea for this project was born because at our school we have a vegetable garden, which comes from a previous project. The aim is to realize several Aqua&Terra devices in order to provide water in a smarter way. My students are enthusiastic about this idea and worked hard to meet the goal.