L’innovazione non è solo una questione tecnologica ma un cambiamento sociale e culturale. Maker Faire Rome rende l’innovazione accessibile e fruibile a tutti. Per questo Joule, la scuola di Eni per l’impresa crede fortemente nell’evento e partecipa ogni anno anche al suo hackathon, proponendo sfide diverse finalizzate a stimolare soluzioni insolite e innovative. Quello che auspichiamo con la nostra presenza è di alimentare un virtuoso scambio di idee, producendo un positivo effetto di “osmosi” in termini di sviluppo tecnologico e di mindset imprenditoriale.
Exhibitors 2023
- ART
- ARTISANS & NEW CRAFT
- FASHION & WEARABLES
- RECYCLING & UPCYCLING
- STEAM PUNK
- CIRCULAR ECONOMY
- PRODUCT DESIGN
- STARTUP
- BIOLOGY
- EDUCATION
- MUSIC & SOUND
- SCIENCE
- GAMES
- HACKS
- INTERNET OF THINGS
- OPEN SOURCE
- HOME AUTOMATION
- FABRICATION
- NEW MANUFACTURING
- ROBOTICS
- INDUSTRIAL AUTOMATION
- 3D PRINTING
- ENERGY & SUSTAINABILITY
- YOUNG MAKERS (< 18)
- WELLNESS & HEALTHCARE
- AEROSPACE
- FOOD & AGRICULTURE
- 3D SCANNING
- ARTIFICIAL INTELLIGENCE
- DRONES
- KIDS & EDUCATION
- CULTURAL HERITAGE
- RETROCOMPUTING
- VIRTUAL REALITY
- CYBERSECURITY
Connecting humans and robots through Wearable Haptics
In this project, the objective is to record and transmit tactile sensations to the fingertip. We developed both the sensing part and the wearable actuation part. The sensing part is in charge of sensing tactile cues applied to the finger. The actuation part is a wearable robotic thimble that squeezes the fingertip, rendering in real-time the sensation experienced on the sensing side. Actuation and sensing counterparts are placed in different locations.
Domenico Prattichizzo
Domenico Prattichizzo is an Italian scientist with a strong and internationally recognized expertise in the fields of Haptics, Robotics and, Wearable technology. Prattichizzo, currently Professor in robotics at the University of Siena, has contributed and is particularly active in the fields of Haptics and Robotics with a special focus on Wearable technology, Human-robot interaction, Rehabilitation robotics, Virtual reality, Augmented Reality.