- ARTISANS & NEW CRAFT
- FASHION & WEARABLES
- RECYCLING & UPCYCLING
- STEAM PUNK
- CIRCULAR ECONOMY
- PRODUCT DESIGN
- MUSIC & SOUND
- INTERNET OF THINGS
- OPEN SOURCE
- HOME AUTOMATION
- NEW MANUFACTURING
- INDUSTRIAL AUTOMATION
- 3D PRINTING
- ENERGY & SUSTAINABILITY
- YOUNG MAKERS (< 18)
- WELLNESS & HEALTHCARE
- FOOD & AGRICULTURE
- 3D SCANNING
- ARTIFICIAL INTELLIGENCE
- KIDS & EDUCATION
- CULTURAL HERITAGE
- VIRTUAL REALITY
Result for TAG "Cultural Heritage"
Digital infrastructure promoting circular, resilient, and digitally-based mode of production, grounded in the collaboratively developed and globally shared data as commons on the web.
"Parete di Genere 2.0" (“Gender Wall”) is the sporting event that AiCS dedicates to raising awareness against gender violence. Having reached its second edition in 2023, it consists of a national padel event organized as a flash mob: from 10 am on November 25th, on the occasion of the International Day for the Elimination of Gender Violence, simultaneously on all fields of AiCS padel participating in the initiative (around 20 in all of Italy in 2023), mixed couples will meet to play and discuss sport as a lever for inclusion with experts and judges, within the framework of the protocol signed with the National Association of Magistrates in February 2023.
ACTA is an Eco-sustainable Collection, inspired by Etruscan history, in a contemporary and genderless vision.
ArcheoVerso: an integrated ecosystem of 3D virtual fruition and services for Cultural Heritage within digital metaverses.
BlindView is a product that aims to make museums more accessible to people who are blind or visually impaired.
A cobot for digitizing works of art, gigapixel images are unique, encoded, and encrypted, with very high resolution.
The perspective study of a panel from the “Storie di san Bernardino” attributed to Perugino revealed a contracted space, represented in three dimensions by the ‘objective model’. In contrast, the ‘ideal model’ eliminates the deformation and maintains the architectural proportions. The installation creates a physical model that allows even non-specialist audiences to appreciate the scientific results by positioning the eye (or camera) at the fixed viewpoint to verify the overlap between the view of architectural model and the painter’s perspective.
Ai music platform to increase mind focus.
A journey into the 3D of the medieval church of Santa Maria Antiqua in the Roman Forum to discover its incredible paintings
The world and history of the TELEX service and Teletype and how it was yesterday and how it has been brought back to life today in the age of the Internet.
The "Immersive Cube" is a three-dimensional environment that offers an immersive experience by projecting content, images and videos onto all the inner surfaces of the cube.
Use of Georadar (or Ground Penetrating Radar, GPR) and electromagnetic diagnostic techniques for subsurface investigations of cultural heritage and archaeological/paleontological sites/resources
Invaerso challenges the limits of the conventional world through a unique and innovative supply chain to create non-ordinary jewels that have the ability to leave a significant and profound mark.
Cultural Heritage is a key driver of individual well-being and resilience. Our project tests this relationship
Terragni in Rome: three never completed projects for Via dell'Impero. VR for the immersive representation of the virtual architectural space.
Using 3D technology for inclusive teaching and learning, making scientific divulgation more accessible to everyone
Educating for memory and cultural heritage by giving a voice to the objects of material and intangible history of education.
A popup, interactive and dynamic book about the principles of Lina Bo Bardi’s designs
lnteractive virtual reality path on the heritage of the Museum of School and Education, Department of Education, Roma Tre University
It's a “beverage design” editorial format, consisting of a short story associated with a tea or herbal tea bag, whose reading time coincides with that of infusion: 5 minutes.
P8 is a true Full Range Boat: an incredible Discovery Machine for discovering the Planet by breathing wind and adventure, wherever water is, wherever life is.
Pop Up City is a territory exploration project that through the use of personal devices adds, overlays, writes and reads virtual information to the physical context.
Diffusion and experimentation of Design, Recycling and Manufacturing 4.0 processes for developing circular economy models in the city
A dialogue between tradition and innovation to rethink silk as a new "Made in Italy" excellence.
Innovative radar-based system for real-time urban pedestrian traffic monitoring, enhancing safety and urban planning capabilities in crowded environments.
Human – Machine Collaboration - Industry 5.0, Hi-Tech modular system composed of glove, drone, microscope and APP enhanced with IoT devices and ML Artificial Intelligence to identify the type of degradation and material in the Restoration of Cultural Heritage.
HW: 1. aims to enhance the cultural heritage of Italy in the areas of archaeology, history, art history, libraries and archives.
The Hatrix Reloaded is a collector of ideas, methodologies, prototypes and digital applications in the world of cultural heritage.
VeloLove organizes and promotes events mainly dedicated to the protection of cultural heritage, to the valorisation and better use of the territory by citizens and tourists, and to active mobility on an urban scale, i.e. the promotion of walking and cycling. VeloLove is the leading association of the GRAB-Grande Raccordo Anulare delle Bici di Roma project.
Students created virtual tours in European capitals. They used the web-based programs CoSpaces and SketchUp to take virtual tours of European capitals. 3D objects have QR codes to access virtual tours.