Exhibitors 2023
- ART
- ARTISANS & NEW CRAFT
- FASHION & WEARABLES
- RECYCLING & UPCYCLING
- STEAM PUNK
- CIRCULAR ECONOMY
- PRODUCT DESIGN
- STARTUP
- BIOLOGY
- EDUCATION
- MUSIC & SOUND
- SCIENCE
- GAMES
- HACKS
- INTERNET OF THINGS
- OPEN SOURCE
- HOME AUTOMATION
- FABRICATION
- NEW MANUFACTURING
- ROBOTICS
- INDUSTRIAL AUTOMATION
- 3D PRINTING
- ENERGY & SUSTAINABILITY
- YOUNG MAKERS (< 18)
- WELLNESS & HEALTHCARE
- AEROSPACE
- FOOD & AGRICULTURE
- 3D SCANNING
- ARTIFICIAL INTELLIGENCE
- DRONES
- KIDS & EDUCATION
- CULTURAL HERITAGE
- RETROCOMPUTING
- VIRTUAL REALITY
- CYBERSECURITY
Result for TAG "Virtual Reality"
Advanced Technologies for Fall Mitigation and VR-based Interactive Training for Workers Working at Heights

The University of Bologna showcases AI-driven robotics, highlighting projects in manipulation, industrial production, and quality control, fostering innovation.

ArcheoVerso: an integrated ecosystem of 3D virtual fruition and services for Cultural Heritage within digital metaverses.

"Digital Fabrication for the Renaissance of Made in Italy At Maker Faire Rome 2023 the Center for Digital Craftsmanship by Medaarch, the space dedicated to Manufacturing 5.0 for the enhancement of future talents."

Commigo is a VR platform that uses different collaborative scenarios. Users will interact and collaborate with other users in multiplayer.

ONE METWORK three technologies: Augmented Reality, 3D technology and NFC sharing, which have allowed us to bring a Unique and innovative product to the market.

Through advanced DeepFakes technology, our tool offers the ability to replace, in a live manner, one's face with that of famous celebrities.

A journey into the 3D of the medieval church of Santa Maria Antiqua in the Roman Forum to discover its incredible paintings



Your limb difference is your superpower I can feel my legs Your bionic journey start here.
Role models, social touch, and moral behavior inside the metaverse

The "Immersive Cube" is a three-dimensional environment that offers an immersive experience by projecting content, images and videos onto all the inner surfaces of the cube.

Cutting-edge prototypes, from artificial intelligence to immersive reality, digital making and gaming, and others activities of the Phyrtual Innovation Gym.

Discover how timekeeping has contributed to the evolution of technology through an exciting VR 360 journey

La VR per la rivisitazione dello spazio pubblico. Terragni a Roma: tre progetti per Via dell’Impero.
Terragni in Rome: three never completed projects for Via dell'Impero. VR for the immersive representation of the virtual architectural space.

Immerse yourself into a 3D virtual reality environment and feel haptic feedback by simulating medical procedures.

Discover the work of Doctors Without Borders aid workers in the field through a virtual journey.

lnteractive virtual reality path on the heritage of the Museum of School and Education, Department of Education, Roma Tre University

An agrifood metaverse with metabolic avatars, blockchain-tracked products, and immersive technologies for healthy and sustainable nutrition.

glasses-free real-time 3D vision to generate light-fields (or Native) 3D images or videos from a single webcam and in real-time

The project that we will bring to Rome for Maker Faire is called "Question of Chemistry" and it is the same project that won the first place in the category of "Immersive Technologies" of the ITS 4.0 project. The primary aim of our project was to find an innovative training solution capable of stimulating the curiosity of children , making the learning of scientific subjects a unique experience. The project was developed by our class of students of the course "BioqualTECH22".

An immersive experience to discover the original splendor of the monuments of Imperial Rome perfectly reconstructed in 3D in an unprecedented journey through time and space.

SAFE VR, the prototype that will allow you to navigate in a Safe and Inclusive Metaverse, accessible everywhere and to anyone

An advanced system for the monitoring of psychophysiological status to prevent physical and psychological injuries at workplaces.

Learning by playing with technology to perform daily activities and prepare for independent living

Sigma is a controlled environment where players take the role of citizens in a virtual world and evolve their characters.

The all-in-one application for inclusive tourism. A tangible support for a unique experience

Yet another weathering station… but really different! A multidisciplinary approach from MicroPython to Artificial Intelligence and Virtual Reality.

The Hatrix Reloaded is a collector of ideas, methodologies, prototypes and digital applications in the world of cultural heritage.

Celestial Sphere in virtual reality to facilitate learning and continuous training of astronomical navigation skills for seafarers

Students created virtual tours in European capitals. They used the web-based programs CoSpaces and SketchUp to take virtual tours of European capitals. 3D objects have QR codes to access virtual tours.

VirtualProSkills is an innovative project that provides hands-on experience in professional fields through virtual reality simulation.

Users' Movement analysis in Virtual Reality for Quality of Experience assessment.
La realtà virtuale e l'intelligenza artificiale per creare un ambiente educativo accessibile e inclusivo per studenti con disturbi dell'apprendimento.

Weart develops wearable and portable technology products for the digitalization of the sense of touch, to be added to our multimedia experiences.

Virtual reality services and metaverse experiences for the Italian wine industry.

World skate arrives at maker faire with a combination of traditional sports, sports innovation, esports and virtual technologies