- ARTISANS & NEW CRAFT
- FASHION & WEARABLES
- RECYCLING & UPCYCLING
- STEAM PUNK
- CIRCULAR ECONOMY
- PRODUCT DESIGN
- MUSIC & SOUND
- INTERNET OF THINGS
- OPEN SOURCE
- HOME AUTOMATION
- NEW MANUFACTURING
- INDUSTRIAL AUTOMATION
- 3D PRINTING
- ENERGY & SUSTAINABILITY
- YOUNG MAKERS (< 18)
- WELLNESS & HEALTHCARE
- FOOD & AGRICULTURE
- 3D SCANNING
- ARTIFICIAL INTELLIGENCE
- KIDS & EDUCATION
- CULTURAL HERITAGE
- VIRTUAL REALITY
Result for TAG "Virtual Reality"
The University of Bologna showcases AI-driven robotics, highlighting projects in manipulation, industrial production, and quality control, fostering innovation.
ArcheoVerso: an integrated ecosystem of 3D virtual fruition and services for Cultural Heritage within digital metaverses.
"Digital Fabrication for the Renaissance of Made in Italy At Maker Faire Rome 2023 the Center for Digital Craftsmanship by Medaarch, the space dedicated to Manufacturing 5.0 for the enhancement of future talents."
Commigo is a VR platform that uses different collaborative scenarios. Users will interact and collaborate with other users in multiplayer.
ONE METWORK three technologies: Augmented Reality, 3D technology and NFC sharing, which have allowed us to bring a Unique and innovative product to the market.
A journey into the 3D of the medieval church of Santa Maria Antiqua in the Roman Forum to discover its incredible paintings
Your limb difference is your superpower I can feel my legs Your bionic journey start here.
The "Immersive Cube" is a three-dimensional environment that offers an immersive experience by projecting content, images and videos onto all the inner surfaces of the cube.
Cutting-edge prototypes, from artificial intelligence to immersive reality, digital making and gaming, and others activities of the Phyrtual Innovation Gym.
Terragni in Rome: three never completed projects for Via dell'Impero. VR for the immersive representation of the virtual architectural space.
Immerse yourself into a 3D virtual reality environment and feel haptic feedback by simulating medical procedures.
lnteractive virtual reality path on the heritage of the Museum of School and Education, Department of Education, Roma Tre University
The project that we will bring to Rome for Maker Faire is called "Question of Chemistry" and it is the same project that won the first place in the category of "Immersive Technologies" of the ITS 4.0 project. The primary aim of our project was to find an innovative training solution capable of stimulating the curiosity of children , making the learning of scientific subjects a unique experience. The project was developed by our class of students of the course "BioqualTECH22".
SAFE VR, the prototype that will allow you to navigate in a Safe and Inclusive Metaverse, accessible everywhere and to anyone
An advanced system for the monitoring of psychophysiological status to prevent physical and psychological injuries at workplaces.
Sigma is a controlled environment where players take the role of citizens in a virtual world and evolve their characters.
Yet another weathering station… but really different! A multidisciplinary approach from MicroPython to Artificial Intelligence and Virtual Reality.
The Hatrix Reloaded is a collector of ideas, methodologies, prototypes and digital applications in the world of cultural heritage.
Students created virtual tours in European capitals. They used the web-based programs CoSpaces and SketchUp to take virtual tours of European capitals. 3D objects have QR codes to access virtual tours.
La realtà virtuale e l'intelligenza artificiale per creare un ambiente educativo accessibile e inclusivo per studenti con disturbi dell'apprendimento.