Maker Faire Rome for me is innovative and creative. Congratulations!
Exhibitors 2024
- ELECTRONICS & IOT
- INDUSTRIAL AUTOMATION
- ARTIFICIAL INTELLIGENCE
- CIRCULAR ECONOMY
- EDUCATIONAL TECHNOLOGY
- MOBILITY
- SCIENCE
- SMART CITIES
- ART
- OPEN SOURCE
- BIKES
- DIGITAL FABRICATION
- SPORT
- AEROSPACE
- HOME AUTOMATION
- SUSTAINABILITY
- AGRICULTURE & GARDENING
- ENERGY
- STEAM PUNK
- ENERGY & SUSTAINABILITY
- GAMES
- PROJECTS FOR KIDS
- ROBOTS
- FOOD
- HEALTH
- CRAFTS
- DESIGN & FURNITURE
- AUDIO & MUSIC
- VIRTUAL REALITY
- ARCHITECTURE
- CULTURAL HERITAGE
- RETROCOMPUTING
- DRONES & ROVERS
- FASHION & WEARABLES
- NEW MATERIALS
- PETS & ANIMALS
- PHOTOGRAPHY
Digital Tourism Museum - DTM
What is the context of your innovation?
Our innovation targets the tourism and cultural heritage sectors, focusing on making experiences accessible and engaging for all, including those with disabilities. Traditional museums often lack inclusivity and interactivity. Current solutions include virtual tours, but they rarely provide the sensory and immersive experiences our DM offers.
What is your project about?
Our innovation creates a digital sensory museum that makes cultural experiences accessible to everyone, including people with disabilities. Using virtual reality, interactive displays, and sensory rooms, we transform traditional museum visits into engaging, immersive experiences that combine sight, sound, and interactivity to tell local stories.
What are the next steps?
The project is in its final development phase, with immersive rooms and digital content being set up. It's not yet open to the public but has been tested with positive feedback. Future plans include expanding digital experiences, collaborating with local schools, and developing virtual tours for remote visitors.
Annalisa Milione, Emiliano Sergio, Emanuela Pisapia
Our team has experience in digital innovation and cultural projects, with backgrounds in technology, design, and tourism. We have previously developed interactive digital platforms and VR experiences for educational purposes. Our passion for combining technology and storytelling led us to become makers, aiming to transform how people experience culture and heritage. Our diverse skills allow us to merge creativity with technical expertise, creating unique solutions for immersive learning and cultural engagement.