Make to Care è nato nel 2016 proprio dalla collaborazione con Maker Faire Rome che da subito ha accolto con entusiasmo la nostra volontà di raccogliere idee che potessero migliorare il quotidiano di chi con coraggio affronta una qualche forma di disabilità. Idee che nascono fuori dai contesti classici dell’innovazione. Negli anni, insieme, abbiamo raccolto centinaia di progetti e prototipi, abbiamo dato voce a spunti davvero rivoluzionari, intercettando, mappando e alimentando l’ecosistema della Patient-driven-Innovation.
Exhibitors 2024
- ELECTRONICS & IOT
- INDUSTRIAL AUTOMATION
- ARTIFICIAL INTELLIGENCE
- CIRCULAR ECONOMY
- EDUCATIONAL TECHNOLOGY
- MOBILITY
- SCIENCE
- SMART CITIES
- ART
- OPEN SOURCE
- BIKES
- DIGITAL FABRICATION
- SPORT
- AEROSPACE
- HOME AUTOMATION
- SUSTAINABILITY
- AGRICULTURE & GARDENING
- ENERGY
- STEAM PUNK
- ENERGY & SUSTAINABILITY
- GAMES
- PROJECTS FOR KIDS
- ROBOTS
- FOOD
- HEALTH
- CRAFTS
- DESIGN & FURNITURE
- AUDIO & MUSIC
- VIRTUAL REALITY
- ARCHITECTURE
- CULTURAL HERITAGE
- RETROCOMPUTING
- DRONES & ROVERS
- FASHION & WEARABLES
- NEW MATERIALS
- PETS & ANIMALS
- PHOTOGRAPHY
Matematica Superpiatta
What is the context of your innovation?
The project is aimed at teachers and students of primary and lower secondary schools.
What is your project about?
Bringing a video game to school introduces a paradigm shift in the way of teaching and experiencing mathematics. Furthermore, in addition to the game we provide a training course for teachers and supporting teaching materials.
What are the next steps?
At the moment the game is adopted by more than 50 schools throughout Italy. Many of the activities we propose for MakeFaire 2024 are still in the testing phase. We hope we can get good feedback from the participants.