Maker Faire è sempre una grande opportunità per un’azienda come Arrow Electronics. Offre la possibilità di conoscere una vasta rete di professionisti del settore e appassionati del mondo delle tecnologie elettroniche. E’ anche occasione di business perchè abbiamo la possibilità di aiutare start up innovative con tutti i nostri servizi di engineering, convertendo un’idea brillante in un prodotto finito pronto per essere immerso sul mercato.
Exhibitors 2024
- ELECTRONICS & IOT
- INDUSTRIAL AUTOMATION
- ARTIFICIAL INTELLIGENCE
- CIRCULAR ECONOMY
- EDUCATIONAL TECHNOLOGY
- MOBILITY
- SCIENCE
- SMART CITIES
- ART
- OPEN SOURCE
- BIKES
- DIGITAL FABRICATION
- SPORT
- AEROSPACE
- HOME AUTOMATION
- SUSTAINABILITY
- AGRICULTURE & GARDENING
- ENERGY
- STEAM PUNK
- ENERGY & SUSTAINABILITY
- GAMES
- PROJECTS FOR KIDS
- ROBOTS
- FOOD
- HEALTH
- CRAFTS
- DESIGN & FURNITURE
- AUDIO & MUSIC
- VIRTUAL REALITY
- ARCHITECTURE
- CULTURAL HERITAGE
- RETROCOMPUTING
- DRONES & ROVERS
- FASHION & WEARABLES
- NEW MATERIALS
- PETS & ANIMALS
- PHOTOGRAPHY
HEAD CRANE
What is the project about?
Welcome to the residential neighborhood of Head Crane! You will try your hand at the role of a crane with the aim of building the tallest skyscraper in the city, but be careful, inconveniences are around the corner: you will have to build above a seismic zone with the exclusive use of your head to move and place the various blocks.
Where did you get the idea?
It was born as a moment of conviviality to be experienced with your friends or family! But not only that, it also wants to bring a social message aimed at telling a story: the relationship between seismic events and constructions. Made with different technologies and materials: CNC milling, FDM and SLS 3D printing, laser cutting.
How are creativity, technology, ingenuity and innovation combined in your project?
Our project represents the creativity and ingenuity of each of us. We tried to make the most of the technologies used by making them emerge from our project. The innovation emerges in the different interaction that the user has with the game: the use of his own head, thanks to a band with a hook, to build the skyscraper.