Educational robotics in virtual environments: teaching in simulated contexts with Miranda software - Robotica educativa in ambienti virtuali: fare lezione in contesti simulati con Miranda
Miranda is a newly developed software designed to simulate, create your own robots, design challenges and do coding in both Scratch and Python. Interactive editors are directly integrated into the application. The software wants to offer a tool to enrich robotics activities by also creating challenges between multiple robots, including those invented directly by students in virtual and simulation environments, ideal when presence cannot be guaranteed or to continue to deepen the activities done in the laboratory. even in class or in the afternoon at home. The software allows you to simulate and code existing robots such as Ozobot, LEGO EV3 and SPIKE, Dash, Codey Rocky, mBot etc. or on robots resulting from their own inventiveness. Behaviors tested in Scratch or Python can then be exploited on real educational robots. In particular, in this meeting we will use the Academy version together: the latest novelty, a cloud version that allows students to exercise on prepared challenges. The strong point consists in the reporting of the assigned exercises: the teacher can see the attempts made by the students in the programming, see the final result and can assign different exercises to different students. A perfect solution for truly personalized STEM teaching.