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Nature in Miniature between Art and Technology

Matter, data, and relationships: how technology takes shape at Maker Faire Rome 2025

At Maker Faire Rome 2025, taking place from October 17th to 19th at the Gazometro Ostiense, technology becomes a tool for communication. From 3D printing to human robots, sonic microclimates, and reborn presses, digital meets material to transform education, inclusion, and creative production. Each project embodies a concrete vision: addressing a real need through distributed design and accessible manufacturing.

The manufacturing which includes

The body as an interface

Digidouble.share is a platform that digitizes the human body through 3D scanning. Created by Ambiens VR, it creates accurate avatars for medical, educational, and museum applications. The body becomes data, and data becomes interaction.

With Roby, a 3D-printed humanoid robot, we explore the machine’s emotional side. Roby smiles, looks, and reacts. It’s open source and designed to teach about artificial intelligence through tangible experiences.

Nature and environment, in printed form

Humans aren’t the only ones at the center of digital fabrication. The environment also becomes the object of attention and narration. In the “Microclimate Has Found Its Voice” project, environmental data such as temperature and humidity are translated into sounds and vibrations using 3D-printed devices. The result is a sensorial landscape that makes the invisible visible.

The Climax project’s animated dioramas, on the other hand, showcase small, dynamic ecosystems. Built with recycled materials and digital technologies, they interactively depict natural habitats, designed for schools, festivals, and science museums.

Art, techniques and memory

Art, too, is reinventing itself through 3D printing. In Turin, a group of designers has reimagined the printing press as a lightweight, portable object, capable of being digitally replicated. This creates a new tool for reviving traditional graphic techniques in educational and creative contexts.

Canadian artist Michael Walsh exhibits moving works born from the union of sculpture, virtual reality, and digital fabrication. Objects that oscillate between the tangible and the simulated, in a continuous dialogue between time, sound, and form.

Printing, designing, coding. But also listening, including, educating. At Maker Faire Rome 2025, technology doesn’t just create objects: it builds connections. Each project is a concrete response to a challenge, whether local or global, social or scientific. And it shows how the future isn’t just a matter of innovation, but of intention.

๐Ÿ“… Come to Maker Faire Rome from October 17th to 19th, 2025
๐Ÿ“ Gazometro Ostiense โ€“ Roma
๐Ÿ”Ž Discover all the projects related to 3D printing, AI and inclusion and Digital Fabrication in the Exhibitor Catalogue

๐ŸŽซ Buy your ticket

 

 

Cover image: Nature in Miniature between Art and Technology
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Maker Faire Rome - The European Edition has been committed since nine editions to make innovation accessible and usable to all, with the aim of not leaving anyone behind. Its blog is always updated and full of opportunities and inspiration for makers, makers, startups, SMEs and all the curious ones who wish to enrich their knowledge and expand their business, in Italy and abroad.

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