Exhibitors 2018

ITmakES - The Fab Linkage

ITmakES - The Fab Linkage

ITmakES is a project developed by the Italian Embassy and Consulate in Spain which focuses on innovation and entrepreneurial cooperation. The projects displayed (WearPure, Reshape, Bioluminiscent Pixel Screens, B-Sensor, ACTInt Spaces and Necrosound), show the result of the collaboration between Italian and Spanish makers, designers and artists in different fields such as sustainability, health, digital fabrication, music, smart cities. The Fab Linkage aims at supporting the innovation culture, creativity and know-how that emerge from the collaboration between the two countries.

ITmakES - The Fab Linkage

ITmakES è un progetto avviato dall'Ambasciata d’Italia a Madrid per sviluppare nuovi canali di dialogo tra l’Italia e la Spagna e permettere ai makers di avviare progetti congiunti, mettendo in rete creatività, esperienze e “saper fare”.


Aldo Sollazzo
He is an architect and researcher.
Master in Architectonic Design in 2007, Master in Advanced Architecture at IAAC [Institute for Advanced Architecture of Catalunya] in 2012, Fab Academy diploma in 2014 in the Fab Lab Barcelona, Aldo is an expert in computational design and digital fabrication.
Since 2011, he is the manager of Noumena. He is also founder of Fab Lab Frosinone and Director of Reshape – digital craft community. Since 2015 he is Head of IaaC Visiting program and Director of IaaC Global Summer School. He is also coordinator of Fab Academy Paris and SuperNode for the same program in France and Corsica.

Cecilia Raspanti
Cecilia Raspanti works as designer at Waag Society. She is involved in both the Fablab and TextileLab. Cecilia Raspanti is a fashion/textile designer and digital fabrication expert, born in the Netherlands, who grew up in Italy. There she studied fashion design and knitwear at the Polimoda fashion Institute in Florence. At the beginning of 2013 she started visiting the Fablab Amsterdam where she got in contact with digital fabrication and started investigating in the appliance of technology and digital fabrication to textile manipulation. Since she started her research project in Fablab Amsterdam in 2013, she started her own label, Ceciilya, and her main interest consists in creating digital translations of old craft techniques to create new fashionable and innovative materials.

Josep Sivers – Primlab Global
Primlab Global S.L is a young company active since September 2016. After more than three years of research and studies of each of our Patents, which were filed at the Spanish Patent and Trademark Office between 2016 and 2017 (all patents being international), Primlab has made a step forward in innovation and development to reduce CO2 and NOx contamination, to provide a better opportunity to improve the end user’s health and to create an intelligent packaging. PrimLab has set itself the goal of being an innovator company in the environment sectors, packaging-coating and food industries. At Primlab our aim is to create products to improve human beings’ health and to make products environmentally friendly.


Núria Diago
Núria is a young product designer that deals with aesthetics and ethics, function and emotion, concept and technique. She believes that through design, we can improve the lives of people as well as our environment by creating new products and systems. That is why she is so enthusiastic about design and its possibilities with no borders.
She is also a Synchronized swimming trainer in Barcelona, so she is not only an excellent team worker in the design area, but she is also great in leading and coordinating several teams.
Núria did an internship at Mario Ruiz Design studio, and now is looking for other opportunities willing to learn and develop new skills.

Maria Carrion
Maria was grown up in a little town in the north of Catalonia, being passionate by the arts & crafts world since she got control of her hands. Projecting from the combination of technical implementation, visual arts and science, Maria has been learning and gaining hands on experience in computational design, working with a mix of 3D and algorithmic design softwares at adidas AG and exploring about how to implement new technologies in already existing products. Sport and health have been two of her main pillars during her whole life, going from classical ballet to basketball and Crossfit, experimenting now with the mix of both: designing for sports.


Jonathan Minchin
Having studied Fine Arts and Design Craftsmanship, Jonathan Minchin attained a masters degree MSC in ‘International Cooperation, Sustainable Emergency Architecture’ in 2010.
In this field he has worked on housing and development projects alongside ‘Habitat for Humanity’ in Costa Rica, ‘UNESCO’ in Cuba and with ‘Basic Initiative’ in Tunisia.
He has worked in conjunction with ‘UN-Habitat’ in Barcelona and holds a particular interest in appropriate technology and local manufacturing. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on “Geographic referencing for Technology Transfer” was published in the book “Reflections on Development and Cooperation” in 2011.
He took part in the Fab Academy at the Fab Lab Barcelona in 2013. Jonathan is currently the coordinator of the Green Fab Lab at Valldaura Labs, IAAC Campus in Barcelona.

Nuria Conde Pueyo
Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC and GreenFabLab.

Esteban Martin Gimenez
Esteban works as a software engineer designing and implementing multiple system’s architecture. Esteban is a maker, programer, coder and consolidated designer. Esteban has seen the birth and bloom of the makers scene in Barcelona and has a long trajectory of expertise in 3D printing and design.


Alessandra Boi
She is the scientific director of electronic courses for children at the LUXI.0 laboratory, "inchiostro conduttivo", brought for the Iscol@ Project of Sardinia (2017). She is an informatic engineer at the Polytechnic of Turin (2016) and she has also graduated in Pharmacy at the Cagliari University (2003). She attended the Advanced Course in web applications and internet of things, lead by Cagliari University in collaboration with Sardegna Ricerche e CRS4 (2016).During the course she has taken part to a 480 hour internship on the beacon technology in the Eliando Company where she realized an embedded platform to measure the inclination and the movements of two layers. She has collaborated as a project developer with Fab Lab Cagliari with respect to IoT and electronic open source: Saladina is a project of horizontal hydroponic for indoors with remote control which uses the Intel edison card; this project has been presented at the Rome Maker Fair in October 201. Saladina arrived in the third place at the FabLab Tour competition.

Gian Paolo Troga
He graduated in Informatic Engineering at the Polytechnic of Turin (2016). He is currently working at Bekaert Spa company, specifically in the automation and PLC programmation field. Moreover, he is also responsible of installation and configuration of electronic digital devices, having in this way a mature experience in the electric and electronic field. He has collaborated as a project developer with FabLab Cagliari with respect to IoT and electronic open source: Saladina is a project of horizontal hydroponic for indoors with remote control which uses the Intel edison card; this project has been presented at the Rome Maker Fair in October 201. Saladina arrived in the third place at the FabLab Tour competition.

Francesca Mereu
Architect, digital artist and researcher in Interactive Art, she is PhD in Digital Art for the Universidad Politécnica de Valencia (Spain). She supervised the organization and coordination of FabLab Sardegna Ricerche, the first FabLab of Sardinia, affiliated to the FabFoundation network, in 2014.
She participated at the international meeting of FabLab 2014, Fab10, in Barcelona and at the edition of Maker Faire Rome 2013 as a "maker" with two projects, among which Music Bracelet 1.0, which uses the microcontroller Lillypad Arduino.
She coordinated the experimental group of advanced visualization, VLAB4D of the Medialab-Prado, Center of Digital Culture of the city of Madrid (Spain), between 2010-2012. She is the promoter of the M-artech platform, Donne nell'Arte, Scienza e Tecnología, for which she won the Globe Tricolor in 2012, recognition assigned to Italian personalities distinguished abroad.
In 2011 she was Art Director of Espacio Menosuno, an independent artistic space in Madrid, belonging to the association AAIM. She collaborated with the research group LCI (Laboratory of Intermediate Creation) of UPV, Universidad Politècnica de Valencia (Spain), with projects related to experimentation and artistic hybridization, as well as to the use of techniques and technologies related to digital manufacturing.
At the same time, she participated as an artist and researcher in various congress events such as CIMUAT, Congreso Internacional de Mujeres, art y tecnología en UPV (Valencia, 2010), Flossie Conference 2012 Women and software libre (Queen Mary University London, 2012), ArsIt Conference 2013 (Milan, Hangar Bicocca) and ESMA Conference (Cagliari, 2013).

Javier Villarroel
Formally educated in Physics (Ph. D.), spending about 10 years in research and teaching at different universities. Last years, I had worked in different open sources projects about digital fabrication, creative coding, and physical computing. Moreover, I was working in different companies as a developer of retail product prototypes, open hardware and 3D printing expert and as FabLab staff in MediaLab-Prado and the IED-Madrid FabLab. Today, I'm the Fablab Manager in Fablab-ESNE Madrid.

Raquel Buj
Raquel Buj is graduated in Architecture at the Technical School of Architecture (ETSAM, Madrid) since 2007. She co-founded her own Architecture and Design studio with Pedro Colón de Carvajal, Buj+Colón Arquitectos, whose works have been awarded internationally including the prestigious Detail Preis 2009 for their first project and the 11 March Memorial in Madrid. In 2014 she finished a Postgraduate studies at the Master of Science in Architectural Advanced Design (ETSAM,Madrid) with a final project that investigates the connections between Fashion, Architecture and textiles. In 2015, she finishes a Postgraduate program in Architecture, Fashion and Design at ETSAM where she learns practical tools such as pattern making; parametrical design or sewing techniques. In 2016 she wins with Elena Zapico the Samsung Ego Innovation Project (September 2017 edition) developing a project that integrates technology, Fashion and Architecture that has been showed at the MBFW (Madrid Mercedes Benz Fashion Week). She co-founds ZAP&BUJ fashion and architecture.


Juan Carlos Castro
Architect for the ETSAValle`s since 2001. In 2003 he obtained the scholarship of the Mies van der Rohe Foundation and the Title of Specialist in Complex Architecture from the UA. As an architect he was awarded in the IV and V PRIVATE JOVE'NES ARQUITECTOS AJAC and selected for the exhibition of the ARQUIA / PRO'XIMA 2008 catalog, of the Caja de Arquitectos Foundation.
Associate Professor in Architectural Projects in the a.a. 2005/2006 and assistant since 2007, as well as coordinator with Miguel Mesa of the Laboratory de Arquitectura y Computacion {LAC}. He is currently finishing his doctorate in ARQUITECTURA, CIUDAD, OBRA CIVIL Y ON CONSTRUCCIÓN at the University of Alicante.

Tea Guarascio
Creative Director, photographer and Multimedia Artist.
Cosmopolitan, nightlife, restless: her heart beats at least at 180 B.P.M. She loves experimenting within diverse media languages, avoiding any limits in her creation, until her brain and her heart stops beating. With her personal and provocative style, she crossed the boundaries of the still image, to move into hybrid territories of audiovisual contamination: between performance, dance, documentary, 3D generative experiment, sound and any other art form.
She collaborates and publishes as a photographer for various magazines, newspapers and art books. Rome, Berlin and Barcelona are the cities where she realized various creations and more than 100 exhibitions amongst photography, video art, AV - performances, live set and other art &.

Laura Llaneli
She attended Music Studies at the Sabadell Conservatoire and has a Diploma in Graphic Design. Furthermore, she holds a BA in Fine Arts and a Master Degree in Sound Art, both from the Universitat de Barcelona (UB). She is a member of Sons de Barcelona, Nenazas feminist collective and Pradera (music band). She is also editor of the Hangar’s Sound Art bloc and she is currently doing a Master in Theoretical-Practical Philosophy of UNED.
Among its activities and awards stand out Premi Miquel Casablancas 2018, Premi Embarrat 2017, finalist Biennal de Valls 2017, finalist BIAM 2018 and Barcelona Producció 2014. Educational programs as Creadors in Residència, Bòlit Mentor and Magnet (MACBA). Solo shows in Casaplan (Valparaíso, Chile), Swinton & Grant (Madrid), ADN Platform (ADN Gallery), Espai 2 (Galeria Àngels), MMSU (Croatia), Art3 (France), La Capella and collective exhibitions in Lo Pati (Amposta), TSONAMI festival (Chile) and FAQ-Factotum (Fundació Antoni Tàpies) among others.Residences at Art3 Valence, Lo Pati Balada, MMSU Rijeka, Estruch Sabadell and Hangar Barcelona. Currently she works in the Salamina space. Her work focuses on production, education, artistic and musical research. She explores the relationship between sound-music experience and production on the one hand, and contemporary visual art devices and practices on the other, laying an emphasis on the impact of variations on stable patterns and structures in certain cultural products. In some projects I test the staying power of pop sound as a social icon, build a historic bridge between models of understanding music in the West and combine the tribute with a critical interpretation, alternating songs from recent pop music via a conventional system of musical notation. In other projects I focus on classical music varying parameters of what is yet composed in terms of time, space and narrative. I am also interested in jazz and folklore music depending on my research.

Lina Bautista
She studied musical composition in Bogotá, Colombia. Since 2010 she lives and works in Barcelona, where she finished his musical composition studies and new technologies, Design of Interactive Music Systems and Sound art. She has performed concerts in a number of cities in Spain and Europe and has participated in festivals such as Sirga Festival, Cau d'Orella, TEI international congress, Live.Coding.Festival, LEM, Eufònic and Mutek.
She currently works with the Orquesta Del Caos, association and project of research about experimental music and sound art, she is also a member of Sons de Barcelona, a collaborative group of artists working to encourage interest in sound and sound technologies, and she develops a project about live coding in Hangar called TOPLAP Barcelona. She is manager of Mediaestruch, center of research and development, and she is teacher in the Master of Sound art of the University of Barcelona.

Sebastian Jara
He studied composition in Chile and continued his studies in Catalonia. He participated in musical projects with folkloric origins and in the collective "Arroz con leche" as musician. Moreover he assumed the role of composer in the "Dual" project. He studied with Gabriel Brnčić, José Manuel Berenguer, Andrés Lewin-Richter, Luis Esteban, Juan Matos Capote.
In 2010 he recorded an album with the band "XØC" edited by Kasba Music in Barcelona. Co-founder of the 44 Perills Cultural Association, where he is currently secretary.
In 2016, he finished his master's degree in Sound Art at the University of Barcelona. Constantly looking for new experiences with digital arts, during the following year he collaborated with the company Ooops! where he had the opportunity to explore the universe of light and its projection with mapping in real time.
He is currently developing interfaces of interactive interaction with new technologies.

Marcello Cualbu
Marcello Cualbu (Cagliari 1977) is an Italian multimedia artist since 1999 works on audiovisual industry.
In 2002 creates Signorafranca, netlabel with no geographical boundaries and style. In 2003 he graduated in political science at Cagliari, soon after going to Rome for a specialization on arts management at Luiss Institute. In Rome he founded QuitDvdZine, a cultural magazine on dvd format. He also started to work on film editing at Cinecittà. Since 2004, he started to work on complex projects within the performative film and participating in numerous national and international festivals including Lem (Gracia, territories strips), Vision’r, Signal festival, SpazioMusica and Kultuuritehase festival in Tallinn, where he obtained a residence for the production of Sophienstrasse, interactive performance of contemporary dance. Currently divided between Cagliari and Roma. He is the head of Quit, a cultural association that deals with production and training within the new digital media. Marcello Cualbu is also artistic director of uit festivals, digital arts exhibition that explores the possible connections between related art, science and technology and he’s teaching Audio Video Interaction and Interactive Installation at IED, European Institute Of Design.

Boris Dulon
Boris Dulon aka Vj Ovideo, multidisciplinary artista born in Argentina. He actually lives and works in Barcelona. During his 30 years of artistic expression career, he has explored many styles and techniques of visual art. In Barcelona he worked in the production and as a creative for international brands: Wacom, Nokia, Coca Cola, Toyota, Skoda, Custo, Bacardi, White Label, Ministry of Sound.
He has developed art projects at the Museum of Contemporary Art in Barcelona MACBA, artist residence in Progettoborca, ITmakES – The Fab Linkage/Music and Interaction, artist residence in Valldaura, ITmakES – The Fab Linkage/Music and Interaction, at the CCCB Centre of Contemporary Culture and the Born Cultural Centre in the same city. He is currently developing his research project on new technologies applied to art: Open Desktop, a digital interface he uses for his performances.

David Andres
David Andrés (Alicante, 1986) is an architect, interactive designer and visual artist. During his Architecture studies at the University of Alicante he develops interest in computer programming and digital technologies applied to cartography, parametric design and data translation into geometrical systems. He has collaborated in projects like “Mapping Gaza”, awarded in the architecture festival “eme3” 2009 or the project “Fresh Kills: radiography of a cyborg landscape”, awarded with the 2nd prize in the 4th Advanced Architecture Contest organized by the IAAC. His Final Degree Project “From the parametric to the picturesque”, a research about the generation of artificial landscapes though computer languages, was awarded with the qualification of Honor’s Registration. In 2013 he participates as guest teacher in the Architectural Projects workshop in the University of Alicante. Currently, he combines collaborations in architectural projects with web development and interactive visuals programming. In 2015 he founds along María García Jiménez the artistic collective Scholectronic dedicated to the production of projects that combine dance, music and visuals reactive to sound and movement. He also collaborates as visual artist with the experimental music project Miclono, based in Alicante.


Ricardo Mayor
He studied architecture at the Higher Technical School of Architecture at the University of Alcala de Henares in Madrid. He graduated in 2012, obtaining the award for the best academic dossier and an extraordinary prize for his final thesis project.
Since then he has been one of the 4 founders of the Collective Design of Architectural Territories - DAT Pangea - based in Barcelona and Madrid.
He developed his work between the Architecture and Engineering studies of Madrid, Ljubljana and Paris, working on projects of recognized success on an international level.
His research includes aspects such as design, manufacturing and politics, paying particular attention to social problems, offering an accessible design solution, to which he contributes thanks to his professional and academic experience. At the moment Ricardo works as assistant in Fabrication at the ‘Avanzada de Cataloña-Iaac-FabLab Bcn Institute of Architecture’.

DAT Pangea
“Designs for Architectural Territories” stands for a program of action – where Architectural Design is a method to raise and potentially solve societal deficiencies. DAT Pangea works in Socially-focused Sustainable Architectural Designs. Projects that aim for a dialog between Architecture and Politics, taking key Social problems into consideration while offering appropriate Design solutions to address specific issues at hand. Originally created in Madrid, nowadays the structure develops their activities in France and Spain.

Fab Lab Alicante Digital Fabrication Laboratory (University of Alicante)
FabLab Alicante is a laboratory research in digital fabrication of the Department of Graphics and Cartography at the University of Alicante. FabLab Alicante is an initiative of the architectural design area of the Architecture faculty of the Escuela Politécnica Superior of the University of Alicante.
A Fab Lab (acronym of Fabrication Laboratory) is a space for the production of physical objects on a personal or local scale that groups together computer controlled machines, capable of reproducing almost anything we imagine. The peculiarity lies in its size and its link with the company.
FabLabs move around two sociotechnological currents: DIY (Do It Yourself) or self-production, and OPEN SOURCE or a free flow of information and knowledge

Orizzontale are an architects’ collective based in Rome whose work crosses the fields of architecture, urbanism, public art, and DIY practice. Public space is the background of their daily life and the framework of their professional research. Both the progressive disappearance of communities from the collective spaces of the city and contemporary society that is always changing in both form and needs, prompted them to start a research project on contemporary public space.

Quatorze aims at developing social and solidarity architecture. As a non profit organisation, Quatorze synchronizes energies from civil society, state institutions, and scholar networks, to realise meaningful projects. Coordinated by architects, landscape designers, education managers, anthropologists, and cultural developers, Quatorze identifies the architectural project as a process, in opposition to the notion of product. Learning architecture empowers the thought of transition, as it gives the tools for building a society as it could be. Quatorze develops professional training programs, as well as design & build studios among universities, to follow this direction : a transition towards sustainability, made by social, ecological, and economical changes. Quatorze aims at combining theoretical knowledge and constructive know-how. Help communities to identify their project by sharing conception processes. From shanty towns to fab-labs, from users to decision makers, Quatorze works a mediator to make the commons tangible. Originally created in Paris, nowadays the structure develops their activities in France and Spain.

Massimiliano Dibitonto
Massimiliano is a phD in Computer Science, a UX researcher and an expert of Human
Computer Interaction, Internet of Things and Digital Fabrication. He is a research fellow at
Link Campus University, working as the coordinator of the Innovation Design team. He is
also teacher of Interaction Design and Open Source Electronics.
Massimiliano is the cofounder of Madsign, a company that has it main focus on the design
and the creation of connected products and new user experience based on novel
interaction paradigms and technologies.
He took part to several funded projects (EU, regional, national) as project manager, team
leader and UX designer/researcher. His strengths are to understand users’ need and turn
them into real projects, talking with clients, customers and stakeholders. He uses his
technical skills to find the right solution to client business. He is a team leader an often
use co-design techniques to involve clients and users in the design of the solution.

  D3 (pav. 8)
Data updated on 2024-06-15 - 1.21.37 am