Exhibitors 2017
- DRONES
- EDUCATION
- OPEN SOURCE
- WELLNESS & HEALTHCARE
- FABRICATION
- KIDS & EDUCATION
- RECYCLING & UPCYCLING
- ROBOTICS
- ENERGY & SUSTAINABILITY
- 3D PRINTING
- HOME AUTOMATION
- INTERNET OF THINGS
- GAMES
- HACKS
- YOUNG MAKERS (< 18)
- FASHION & WEARABLES
- ART
- ARTISANS & NEW CRAFT
- CULTURAL HERITAGE
- MUSIC & SOUND
- STEAM PUNK
- 3D SCANNING
- NEW MANUFACTURING
- ARDUINO
- SCIENCE
- BIOLOGY
- FOOD & AGRICULTURE
- CROWDFUNDING
Claw Machine
Once assembled the mechanical structure, i started with the creation of the first electronic circuit boards which are all self-built (except Arduino) with incision method by ferric chloride.
The project is a machine in Arcade style which you can play with, the aim of the game is to grasp through a claw products in the machine entered by the operator in a specific compartment.
This project is a representation of an ordinary machine present in most of the games rooms and differs from the others as there is installed a camera for a top view and a module that manages the centralized payment by means of rechargeable cards.
The machine is completely self-built from raw materials and managed by an open-suorce electronic based on atmel microcontroller.
These rechargeable cards can be used for all machines in the games room and thanks to the implementation of these cards it's possible to make statistical studies using databases.