- OPEN SOURCE
- WELLNESS & HEALTHCARE
- KIDS & EDUCATION
- RECYCLING & UPCYCLING
- ENERGY & SUSTAINABILITY
- 3D PRINTING
- HOME AUTOMATION
- INTERNET OF THINGS
- YOUNG MAKERS (< 18)
- FASHION & WEARABLES
- ARTISANS & NEW CRAFT
- CULTURAL HERITAGE
- MUSIC & SOUND
- STEAM PUNK
- 3D SCANNING
- NEW MANUFACTURING
- FOOD & AGRICULTURE
LightLife - Wifi RGB Lamp
the peculiarity is that It doesn't need any app to be controlled: connecting to its wifi hotspot, a captive portal serves a web application to control the lamp.
Compared to 2016 edition, web interface is entirely renewed and the hardware redrawed to allow it to be powered wired or wireless with a rechargeable battery (without pull off the battery from the lamp) wit a standard micro usb cable.
The lamp now can connect to home/local wifi too ancd coexists with other lightlife device in a Master-Slaves logic.
- The electronic part is made by microcontroller Wifi ESP8266 and Led ring WS8212B. 5v power source is supplied by a rechargeable 18650 lithium battery or directly by a micro usb cable.
The lamp and its pyramidal enclosure is the result of an original art design made of laser cut plexiglas, handly assembled.
DotNet Analyst programmer, Arduino hobbyist, CAD and raster graphic designer and expert in making scavenger hunts, puzzles, riddles and brain teasers.
He inherited his first basic computer knowledge from his father, which he enhanced across the various computer generations, from Commodore 64 to modern PCs, in the fields of gaming, computer graphics, and operating systems (MS Windows).
After technical studies, he left the university studies to devote himself to the study of computer science as a self-taught.
The first work commitments move him to another part of computer science: software programming on Microsoft DotNet.
2004-2016 He participates in various enterprise projects for his employer companies, first as a developer and then as an analyst and project manager.
(non sono sicuro che si dica employer company, perÃ² employee Ã¨ meglio di dependent)
1999-2016 Realization of various graphic works (flyers, posters, etc.) for commercial establishments, private events, political movements.
2006 he realizes VGEXPO, a semi-touchscreen display for retail videogames advertising and selection in specialized shops, directly accessible by customers.
2011-2016 he approaches the Arduino world by realizing VICHI, a home automation project with voice control, which blends the best of DotNet and Arduino technology.
2012-2014 He creates the project Cacce al Tesoro (â€œTreasure Hunts in Romeâ€) (www.caccealtesoro.it), with the public event â€œGli Angeli Del Borgoâ€ (â€œThe Borgoâ€™s Angelsâ€) to promote the Kapipal campaign for the realization of eight scavenger hunts in Rome, then converted to a team building and private entertainment project.
In 2013 he brings the F&F Design project in local craft fairs, creating hand-modeled aluminum lamps with LED RGB IR and canvas prints of original graphics and texts within the project Thoughts and Words.
In 2015 he founds the MakerArt logo as a craft project for the creation of jewelery and three-dimensional objects designed in 3D CAD, and manufactured in laser cut plexiglass and wood.
In 2016 he starts the â€œEscape Fromâ€ project for the realization of a dynamic Escape Room (through Arduino) that can dynamically change the puzzles within the escape room, varying players' experience from time to time.
- In 2016 contributes to Maker Faire Rome 2016 with LightLife, a pyramidal plexiglas RGB lamp that use a captive portal through a wifi hotspot to expose the interface to control the addressable RGB led.
- In 2017 he starts Minator VR, a VR table videogame that allows the between external players, around a tablet touch interface to build a maze, with the vr player, that will explore the maze to win the game.