Exhibitors 2022


Riabilitazione in Realtà Virtuale / Virtual Reality Rehabilitation

Riabilitazione in Realtà Virtuale / Virtual Reality Rehabilitation

The Myndek project was born out of a desire to put expertise in the field of virtual reality and neuroscience at the service of people engaged in physical or mental rehabilitation. Through gamification, exercises that can be repetitive can be transformed into fun and stimulating experiences. The software in question does not set out to replace traditional therapies as much as to represent an innovative tool in the hands of therapists who can thus have infinite combinations of scenarios and activities available through a portable helmet.


Riabilitazione in Realtà Virtuale / Virtual Reality Rehabilitation

Matteo Marucci

Matteo Marucci is a researcher in the field of neuroscience and has been involved for years in the creation of virtual reality scenarios for various sectors including research, architecture, marketing and events.
Tullio Persiani is a designer and 3D artist, he collaborates with different realities, from the world of architecture to that of rehabilitation, with a particular interest in creating virtual reality experiences.
Gianluca Silvestri is a freelance programmer graduated from Sapienza University, he is part of the exclusive Top Tal network and currently collaborates with Fao



 Research
  D.25 (pav. D) - Sapienza - Saperi&Co
 2022

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Data updated on 2022-11-08 - 10.59.34 am