Exhibitors 2015
- DRONES
- COMMERCE
- OPENING TECHNOLOGY
- ELECTRONICS
- TECHNOLOGY FOR BUSINESS
- HUMAN BODY
- MASS CUSTOMIZATION
- HEALTH
- WATER
- EXPLORING OUR WORLD
- MECHANICS
- OPEN HARDWARE BUSINESS
- TOOLS FOR MAKERS
- ART
- SPORT
- STARTUPS
- CRAFT
- ANIMALS
- SPORT & LEISURE
- HACKING DAILY LIFE
- MOBILITY
- ARCHITECTURE
- HOME AUTOMATION
- MUSIC
- MAKERS ACADEMY
- OPEN HARDWARE ELECTRONICS
- ROBOTS
- FABRICATION
- ENERGY
- INTERACTION
- FURNITURE
- AUDIO
- KIDS
- MATERIALS
- 3D PRINTING VENDORS
- RECYCLING & UPCYCLING
- EDUCATION
- HUMANOID ROBOTS
- PUPPETS
- SUSTAINABLE FUTURE
- 3D PRINTING
- DIGITAL FABRICATION
- FABLAB
- JEWELS
- CITIES
- SECURITY
- HACKING OUR SOCIETY
- ROBOTICS FOR BUSINESS
- RESEARCH
- GARDENING
- SCIENCE
- FOUNDATIONS FOR A MAKER SOCIETY
- FOOD ROBOTICS
- QUALITY OF LIFE
- FASHION & WEARABLE
- COMMUNITIES
- PHOTOGRAPHY
- MICRO AND NANO TECHNOLOGIES
- DISABILITY
- FOOD
- CROWDFUNDED PROJECTS
- COMMUNICATION
- HUMAN RELATIONSHIPS
- CULTURAL HERITAGE
- EYEWEAR
- GAMES
- CONTAMINAZIONI
- SKY & EARTH
- CLOTHING TECHNOLOGY
- FABACADEMY
- FASHION
- RETROCOMPUTING
- WEARABLE TECHNOLOGY
- BIOLOGY
- SCHOOLS
- ARTISANS
- WATCHES
- BIKES
- INTERNET OF THINGS
- 3D SCANNING
- ARTISANS & NEW CRAFT
- 3D PRINTING
- ARDUINO
- ROBOTICS
- ENERGY & SUSTAINABILITY
- OPEN SOURCE
- WELLNESS & HEALTHCARE
- FASHION & WEARABLES
- MUSIC & SOUND
- KIDS & EDUCATION
- HACKS
- FOOD & AGRICULTURE
MANIpolare per comunicare
The project involves the design and creation of a low-cost game kit, which can be used as a learning support for sign language (or other languages) for children who are deaf and deaf-blind. In this way, we can support this difficult teaching in a versatile and economical way.
The first step involves the scan and 3D modeling of a hand with open source software, that can be edited and printed in a quickly and cheaply way; later, we will create the pieces of kit game, using 3D printing. Of course, the kit will be tested directly by the children. A 3D-printed robotic hand controlled by servomotors and Arduino will be added later, with capability to interact with the kit.
The first step involves the scan and 3D modeling of a hand with open source software, that can be edited and printed in a quickly and cheaply way; later, we will create the pieces of kit game, using 3D printing. Of course, the kit will be tested directly by the children. A 3D-printed robotic hand controlled by servomotors and Arduino will be added later, with capability to interact with the kit.
Italy
Elena Dall'Antonia
Elena Dall’Antonia is graduated in Science and Multimedia Technology at the University of Udine. Currently, she is attending the Master in Multimedia Communication and Information Technology, and after the period of studies in Information Technology at the Alpen Adria Univeristaet of Klagenfurt, Elena has collaborated with the Trieste’s FabLab.
She is passionate about technology, video games, photography and 3D, but her greatest passions are music and cinema.
She is passionate about technology, video games, photography and 3D, but her greatest passions are music and cinema.
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