- FASHION & WEARABLES
- INTERNET OF THINGS
- PRODUCT DESIGN
- 3D PRINTING
- 3D SCANNING
- ARTIFICIAL INTELLIGENCE
- KIDS & EDUCATION
- OPEN SOURCE
- MUSIC & SOUND
- ARTISANS & NEW CRAFT
- RECYCLING & UPCYCLING
- STEAM PUNK
- YOUNG MAKERS (< 18)
- FOOD & AGRICULTURE
- CIRCULAR ECONOMY
- HOME AUTOMATION
- NEW MANUFACTURING
- WELLNESS & HEALTHCARE
- ENERGY & SUSTAINABILITY
- INDUSTRIAL AUTOMATION
- CULTURAL HERITAGE
- VIRTUAL REALITY
Result for TAG "Art"
An autonomous painter robot that creates watercolor paintings made at home with easily available or 3D printed material
The Android called 'Brother', with autonomous decision-making abilities and interaction with the outside world based on event recognition through the use of Artificial Intelligence techniques. Brother is able to recognize the Italian sign language LIS by translating it into audio and Braille.
An algorithm describes an area’s predicted crime rate on its historical average rate of crimes combined with recent trends. Exposing crime data as a social construct intended to contain, control and criminalise Black, brown and poor communities.
In Bird Language, artificial intelligence looks for patterns in bird sound to build a ‘Universal Grammar of Bird Language’, a metaphor for communication between nature and technology in which a human being is not necessary.
It is a scrap built, a handmade, it educates the audience and the Project will be attractive to the audience due to how it functions.
Braccione (Big arm) is a mechanical arm 2 meters long. It is made with some servos and with the extensive use of used materials. Braccione imitates your movements when you draw on its control graphics tablet.
Saperi & Co, will coordinate Sapienza projects at Maker Faire Rome.
Connective tissue. Biotextile with Memory. Perfumes, textures and flavours today turned into skin. Fabric that connects and re-signifies the cycles.
How can ICT empower Humanities? One question, different answers for Archaeology, Geography, Italian Literature, Paleography, History, Art History and Philology.
The project invests in knowledge, creates multimedia educational products, gives opportunities to learn about the use of digital technology.
A tiny alien goo that loves to dance and play, controlled by lights and electromagnets and powered by USB.
It starts from the ground up, metaphorically but also materially. The project becomes the theatre for a transdisciplinary operation moving between the most radical agricultural practices and the most advanced technologies.
Fablab and museum experience for a haptical awareness of cultural heritage
A digitally-reconstructed tour of the waters just off the British coastline created using Google Earth, INSULAE contemplates the impact of island geography on national identity and the artificiality of historical narratives.
The mini Jungle Band is a mini orchestra of four elements: The fox plays the Mandolin The turtle plays the Xilophane The squirrel plays the flute The cobra plays the Harmonica
The robot animals play with the musical score in MIDI format.
An artwork that explores the possibility of a sustainable future and the coexistence between the natural and the artificial world.
We bring professionally-engineered, upgradeable lighting hardware together with Open Source firmware and 3D-printable expansion kits. 100% Makers-friendly!
Riscarti is a multidisciplinary artistic "container" for making waste materials useful goods, works of art and design: ethics and aesthetics of recycling to promote sustainable lifestyles.
The Advanced design for Architecture and Craft Specialization School trains young professionals able to combine tradition and innovation.
Shapes born in the students' mind conquer theri tridimensionality in the wood and once joined form a single design pattern.
Technologies of Hope is a curated collection of 100 data-driven, machine learning and AI enabled technologies around the world: developed, marketed and implemented to mitigate the pandemic and to help societies ‘get back to normal’.